Rootcast Apprenticeship and Verdant Command can each give you tokens, but also a ton of other modal utility
Vraska, the Silencer can get returned permanents ETBs, and, as with the frustrating Kitesail Larcenist, the ability to keep their cards out of the graveyard if you dont crack them is big game against certain decks
Featuring the eminently rare eminence ability (see what I did there?), this Wizard allows you to duplicate any nontoken Wizard that enters the battlefield under your control by paying one colorless mana, though those tokens are exiled at end of turn
Lets do a little Prototype lightning round of the better examples to kick things off: Autonomous Assembler Likely better in multiples, which doesnt really do much for us here in Commanderland outside of goofball Assembly-Worker decks
If your opponent is literally doing nothing, it can win a game, but that just isnt a good enough justification to keep it in your deck
If the target creature is an illegal target as Honor tries to resolve, it won't resolve and none of its effects will happen