Both options are so awesome since Commander and multiplayer are all about not knowing what you'll be against so I love adding in flexible removal like this into my removal suite
Mirkwood Bats The Necrobloom Commander deck makes a lot of tokens , not just from The Necrobloom itself but from the plethora of other cards that share an effect that creates a token when a land enters the battlefield
Emerald includes characters and abilities that change and control gameplay
From enchantment reanimation with Yuna, Hope of Spire, and Cecil, Dark Knight mono black midrange, to my personal favourite Gruul Delium with Terra, Magical Adept
I just hope we get to see some more unique and creative card design if (when?) Wizards prints more of these in the future
in these games, doubling up a Sower of Temptation trigger with Naban, Dean of Iteration should be enough to win the game by itself