Lightmine Field - This makes your opponent consider how many creatures they're attacking with, because more creatures means more damage per creature
Youll get the same rewards as the second mission, which are 36 Wonder Hourglasses, 12 Pack Hourglasses, and 10 Shop Tickets
Holy shit
Abundance isnt technically a card draw enchantment, but does allow you to choose if you want a land or a non-land card - thats useful at basically every stage of the game
ST18-005-luffy-tarou gives you more reason to play ST18-004-zoro-juurou and ST18-003-san-gorou in your deck
Among these, here are some that caught my eye (also, I wasnt able to upload all of these to Moxfield but if you have a question on identifying cards/decks, just comment and Ill do my best): Jinxed Bookworm by BrandonE Even though this deck didnt operate up to expectations ( the designer said of the deck: only thing I succeeded in doing vs [my opponent] was forcing him to Google Insidious Bookworms and Jinxed Idol), I love the idea behind it