Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Super Rare Class: Mechanologist Cost: 2 Power: 10 Play Maximum Velocity only if you have boosted 3 or more times this turn
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Majestic Class: Mechanologist Cost: 0 Dash Specialization Teklo Core enters the arena with 2 steam counters on it
Set: Promo Finish: Extended Art Rainbow Foil Type: Action Subtype: Attack Rarity: Promo Class: Light Illusionist Cost: 2 Power: 6 If Herald of Protection hits
Set: Promo Finish: Cold Foil - Golden Type: Equipment Subtype: Arms Rarity: Promo Class: Ninja The second attack action card with 2 or less base [Power] you play each turn has +1[Power] and "Damage that would be dealt by this can't be prevented
Set: Promo Finish: Cold Foil Type: Action Subtype: Item Rarity: Promo Class: Generic Cost: 0 Action - Destroy Timesnap Potion: Gain 2 action points
Wartune Herald (Blue Extended Art) [FAB037] (Promo) Rainbow Foil WTR083-S Set: Arcane Rising Edition: 1stSet: Promo Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Promo Class: Light Illusionist Cost: 1 Power: 7 If Wartune Herald hits, put it into your hero's soul. (Put this card face up under your hero card.) Phantasm (If Wartune Herald is defended by a non Illusionist attack action card with 6 or more [Power], destroy Wartune Herald and close the combat chain.)