An amber card, Painting the Roses Red costs two ink or nothing at all if its sung by a character that costs two ink or more to play and enables you to force up to two characters to lose one strength on this turn, as well as draw a card
[[The Water Crystal]] is last for me
After years of +1/+1 counter support, its refreshing to see a deck that embraces the darker side of counters and actively rewards you for spreading them across the battlefield
Ive seen Umezawa's Jitte win Legacy games for players that should not have won, and I have no doubt it would drastically shape the Modern format should it be unbanned
Sometimes you can build an almighty deck thatll crush everyone else in four turns, but if its not fun to play, then its not good
Let me know in the comments section below, or lets discuss it in Draftsims Discord