If the target of Fall of the First Civilization's first chapter ability is an illegal target as the ability tries to resolve, it won't resolve and none of its effects will happen
As long as both parties are happy with the trading metric and dont try to scam the other out of cards, everyone wins
Mutant Menace (Black-Green-Blue) : If you're looking for something a little "different," then try your hand at the Mutant Menace deck, which incorporates Fallout 's dangerous and strange mutated creatures, such as this deck's commander, The Wise Mothman
Comfey has an ability that lets you draw two cards every turn and pick one to keep, one to banish to the Lost Zone
Mana Clash deals 1 damage to each player whose coin comes up tails
But the big-life deck benefits significantly more from milling cards into the graveyard, which becomes a toolbox for recurring and reanimating bombs as you need them