How did it finish ahead of six other cards? Well, I'm about to let you in on a dirty little secret of Magic 's past: Psychic Sindbad
Instants and Sorceries Matter (9) Goblin Electromancer, Eyes of the Watcher, Jaces Sanctum, Archaeomancer, Mizzix of the Izmagnus, Docent of Perfection, Pyromancers Goggles
Where things start to get interesting is around June 6th
Each card has either one or a combination of five colors
There are a lot of really brutal creatures in this game without natural evasion, and having access to any that may be on the board with a flexible casting cost is ace
Thats a really powerful mix of abilities, and it makes it very easy to crush people