Some players thrive with small, frequent reloads, while others prefer occasional, larger incentives with higher ceilings
It was not sold in any booster pack, theme deck or anywhere else
Others work because they reinforce the games foundations, sticking true to the spirit of well-worn mechanics or color identity and being extremely effective as a result
Projektor Inspector, Vitu-Ghazi Inspector, Tunnel Tipster and Bite Down on Crime are some of its better commons
Curse of Bounty is an interesting inclusion that I really enjoy in this deck, and I think it helps speed up potentially slow precon games
The one rule of lifegain: sources feed payoffs A lifegain deck has two halves, and it is dead without both: Sources cards that gain you life, ideally incrementally and repeatedly (lifelink, whenever a creature enters triggers, upkeep gainers)