If youre feeling some of that fatigue, why not try out a few games of Archenemy as a potential antidote
Dreamdew Entrancer This card brings together two points Ive made prior in this article: Simic doesnt get creature removal, so you have to figure out how to work with the creature interaction you do get Four toughness and Reach is a well positioned stat line for Pioneer Similar to the comments on Scrapshooter this is a glue card to allow you to buy time for the powerful things the rest of your deck is trying to do
Reveal cards from the top of your library until you reveal a creature card for each wild vote
Until your next turn, you and planeswalkers you control gain protection from that player
One of my favorite plays was a game where I was sitting on the chance to play Maui, from the film Moana
These cards: And, to a lesser extent, these I know I will probably get some raised eyebrows for the Avoid Fate, and I know there are two blue enchant creature cards, that can help protect our Enchantress (Anti Magic Aura, Spectral Cloak), but I think Avoid Fate is the best option, we have, to protect her