You want to play hand traps and board breakers at 3 copies because they are your non-engine which you always want to maximize your chance of seeing
This removal spell, with the right setup, can really get a game moving
If you know you want to build around one of our alternate commanders, you should look for cards which combine well with them first: Bolass Citadel and Darksteel Forge for Anrakyr
Key searchers for the Egyptian Gods include "Soul Energy MAX!!!" (if it is in the GY, which can be done with "Foolish Burial Goods") for Obelisk, "Thunderspeed Summon" for Slifer and Ra (requires setup of Three Musketeers of Face Cards), and "Ancient Chant" + "The True Sun God" for Ra
Theres no complex strategy here, just a Pokmon that packs a big punch
Im going to go through some of the best artifacts that generate tokens in Magic, so you can decide which ones are right for your deck