Experience Magic: The Gathering players probably aren't surprised to see the Simic archetype in Final Fantasy have something to do with ramp
The kicker costs offset the life loss a little bit, but this sort of Dark Confidant style of card advantage tends not to work out well in Commander unless youre gaining tons of life or manipulating your library somehow
The catch is that four-color decks are inherently less consistent than two- or three-color ones, and the decks spell-heavy plan needs a critical mass of cheap interaction to really come online
The deck has a fantastic early ramp package, mixing a blend of the usual suspects with unique picks that help this deck feel different: Inspiring StatuaryInspiring Statuary Nature's LoreNature's Lore Sword of the AnimistSword of the Animist From there, the deck curves out well with high-value Equipment that even decks not focused on the archetype could make great use of: Trailblazer's BootsTrailblazer's Boots Champion's HelmChampion's Helm Darksteel PlateDarksteel Plate It doesnt rely on high value spells it only has 10 cards mana value five or more, partially because itll sink a decent amount of mana into equip costs
In order to reflect this shift in Magic, Decorated Knight was the holiday card
Frequently Asked Questions How much is Reality Shift worth