Put in a Quirion Ranger, an Essence Warden, a Birchlore Rangers, and a Heritage Druid, for Gaea's sake
Duel Monsters Yu-Gi-Oh

Commander : Loran, Disciple of History Creatures : Anafenza, Kin-Tree Spirit, Angel of the Ruins, Brass Secretary, Copper Gnomes, Crovax, Ascendant Hero, Daring Archaeologist, Daxos, Blessed by the Sun, Foundry Inspector, Hollow One, Hope of Ghirapur, Ironsoul Enforcer, Jhoiras Familiar, Konda, Lord of Eiganjo, Kongming, Sleeping Dragon, Liberator, Urzas Battlethopter, Loran of the Third Path, Losheel, Clockwork Scholar, Oswald Fiddlebender, Rebbec, Architect of Ascension, Reveillark, Salvage Scout, Sigrid, God-Favored, Sojourners Companion, Spirited Companion, Steel Seraph, Teshar, Ancestors Apostle, Treasure Hunter, Yomiji, Who Bars the Way, Zetalpa, Primal Dawn Artifacts : Avacyns Memorial, Cloud Key, Commanders Sphere, Conjurers Closet, Dispellers Capsule, Hedron Archive, Heros Heirloom, Ingenuity Engine, Inspiring Statuary, Mind Stone, Platoon Dispenser, Semblance Anvil, Sword of the Chosen, Tenza, Godos Maul, Thran Temporal Gateway Enchantments : Day of Destiny, Flickerform, Teleportation Circle Planeswalker : Ugin, the Ineffable Instants : Astral Confrontation, Banishing Stroke, Mana Tithe, Path to Exile, Swell of Courage, Your Temple Is Under Attack Sorceries : Akromas Vengeance, Austere Command, Board the Weatherlight, Mine Excavation, Refurbish, Search for Glory, Sevinnes Reclamation, Urzas Ruinous Blast Lands : 27 Plains, Ancient Den, Darksteel Citadel, Desert of the True, Drifting Meadow, Guildless Commons, Inventors Fair, Reliquary Tower, Secluded Steppe, War Room Loran Recursion for Beginners One thing that I certainly value in a Commander deck is when they can play the role of an introduction to a specific archetype

You can only activate 1 "Transmodify" per turn
Finally, the spin-dial lore counter makes it easy to mark your progress toward victory
Once transformed, it becomes The Core